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The 17th-18th centuries were chosen because the Middle Ages would most likely be chosen to continue the Age of Empires and the Cossacks would emerge as its logical continuation rather than a competitor.
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The idea to create the game Cossacks appeared in 1997, when Age of Empires was released, the development of the game began in 1998. In 2001, the first part of the series Cossacks - European Wars, developed by GSC Game World. The release took place on September 30, 1996. In particular, they distributed Admiral Sea Battles in Germany. As a result of cooperation, the Germans were engaged in a publishing house and distribution agreement of Meridian'93 products in the West. Īt the exhibition in Hamburg, where the developers went to present their game, they met representatives of the German company Koch Media (later it created a special Deep Silver label for video games). And Doroshchuk, Sylak and two more programmers from the team, Gregory Podgorny and Artem Kulakov, as part of The Creative Assembly Australia, even took part in the development of such strategies as Medieval II: Total War and Stormrise. All of them then worked on over two subsequent team projects: Ancient Conquest and Submarine Titans. The creation of the concept was also participated in by the programmer Andriy Doroshchuk, and Viktor Sylak who also engaged in graphics.
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Dmitry Prokopov developed a concept game, wrote a script and worked on graphics. It was they who created the first commercial Ukrainian game - Admiral Sea Battles devoted to marine battles. The leader in the number of developer studio is the city of Kyiv. Major Ukrainian Video Games Companies: GSC Game World, Best Way, Action Forms, 4A Games, N-Game Studios, Меридиан'93, Frogwares, Boolat Game Development Company, Dereza Production Studio, Persha Studia, Cyber Light Game Studio, Deep Shadows. Some editions are called video games by the main cultural export of Ukraine to the west. However, most of the profits are abandoned by foreign publishers.
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The volume of the Ukrainian video game market in 2013 became the largest history, 300 million US dollars. The reason for this was called market requirements and the lack of desired technologies. In our country, various orders were performed, except for sounding and animation with the capture of the motion of actors. But it was not a mystery that the creation of video games in Ukraine is cheaper than in the United States and Western Europe. In part, this has been caused by the classes of Ukrainian developers, especially with regard to the value of its projects. The question began to climb only in the second half of the 2000s. The study of the Ukrainian video game industry has not been carried out for a long time, despite the popularity of games developed in Ukraine. 7 Noticeable video games developed in Ukraine.5 Defunct video game companies of Ukraine.4 Noticeable video game companies of Ukraine.
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